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AI Insights · Timothy · January 2022

Top 5 Season Pass Games on Android in Switzerland Q4 2021

In Q4 2021, the top 5 Season Pass Games on Android in Switzerland saw varied performance in terms of downloads, revenue, and active users, with notable trends for each.

Top 5 Season Pass Games on Android in Switzerland Q4 2021

In the fourth quarter of 2021, the top 5 Season Pass Games on Android in Switzerland exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into the performance of these games.

Gardenscapes from Playrix saw significant fluctuations in weekly revenue, peaking at around $354K in mid-October and then dipping to approximately $67K by the end of December. Downloads rose steadily from 311 in late September to 607 in the final week of December. Active users remained relatively stable, oscillating between 20.7K and 23.9K across the quarter.

Candy Crush Saga by King experienced a peak in weekly revenue of about $120K in mid-October, followed by a gradual decline to approximately $77K by year-end. Downloads increased from 809 in late September to 1.3K in the last week of December. Active users saw a slight increase from 21.5K to 23.6K over the same period.

Fishdom, another Playrix title, had a notable peak in revenue at around $138K in mid-October, tapering off to roughly $58K by the end of December. Downloads showed a similar trend, starting at 1.7K in late September and rising to 2.3K by the end of December. Active users remained steady, fluctuating between 18K and 20.4K throughout the quarter.

Homescapes, also from Playrix, reached its highest weekly revenue of approximately $123K in mid-October, ending the quarter at about $50K. Downloads saw a decrease from 1.4K in late September to 1.2K by the end of December. Active users were consistent, ranging from 29K to 34.2K during the quarter.

Clash of Clans by Supercell exhibited a significant revenue spike to around $206K in mid-December, from a low of about $20K in mid-November. Downloads remained relatively stable, starting at 1.2K in late September and ending at 718 in the last week of December. Active users increased from 71.6K to 80.1K over the quarter.

These insights highlight the dynamic nature of the mobile gaming market in Switzerland. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022